Progress on Nazgob’s staff. This is the second attempt as the first lot of skulls didn’t look right, so they got cut off and the area filed back for attempt number two. Much happier with it so far
So I’m pretty set on Megaboss Urzod being mounted on a Maw Krusha or some similar beast. I also want a Megaboss on foot, but both the mounted and foot one have too similar a silhouette and wouldn’t really show the foot one as being lower ranking than Urzod. So I’ve set to making one that’s less armoured and closer to the grunts look, while clearly being their superior. So I dug around, found some bits, procured some others, and I roughly cobbled them together. And this is the result so far. He’ll need a fair bit of work, but I think he’s heading in the right direction.
Work on the main torso and head are coming along nicely, and I should be test fitting his arms soon prior to sculpting his staff. This is the most sculpting work i’ve done so far, and I’m really enjoying it. If it goes well I may look at doing a full sculpt of my own at some point soon.
Currently on the workbench is the early stages of my homage to Brian Nelson’s classic Orc Shaman, Nazgob. I’m oddly nervous about working on this guy. Nazgob is one of my favourite classic orc models, so the self imposed pressure to get him to look right without being a direct copy is quite palpable.
I’ve filled out the hollows in preparation for detailing his robes, belt and gubbins around his waist. I’ve grabbed as many reference pics as I can from various sources so as to make him as authentic as possible, while also putting my spin on him. Fingers crossed folk!